In response to econundrum1 , exactly. You wouldn't have to actually land on the planet, you just would search it with a survey vessel. There would just be a greater risk/reward scenario than what normal anomalies offer. I would propose that the planets that contain rewards are not specifically spoon fed to the player but you must actively search planets to f
the_apocalypse
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What about having all those uninhabitable planets searchable for loot? There are so many in the game and it should be easy enough to implement. I was thinking maybe you could find precursor or even crashed rival faction ships. You could add risk by having some planets as traps where you get attacked by various difficulty aliens, robots when these planets are explored. Some other things you could find would be long lost treasure such as bc credits or even tech, unique or otherwise, and e
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