Is this compatible with "EnhancedTerraforming" mod and Pop Rebalance mod ? EDIT: Seems like kinetic animation bug is still actual... what a joke.
bratrstvoNODKane
Is this compatible with "EnhancedTerraforming" mod and Gauntlet's Race Mod ?
Hello, is this still functional for 3.0 version + Intrigue ?
goxwerd +1 I am experiencing same issue here with all your custom civs/ship style sets
oh, and will it be updated?
Hello, is this mod compatible with the newest version (2.0) ?
Hello, is this mod compatible with the newest version (2.0) ?
As always, thanks for help. + no need to replace any files as usual ?
If I would wanted the newest version of Improved AI modpack, Have I to update GalCivIII on 1.81 version? or it can works on 1.80 version too ?
Error when I tried start game: C:\Users\----------\Documents\My Games\GalCiv3\Mods\Improved AI\Game\AIStrategyDefs.xml(1187,17): error: element 'PreferToRush' is not allowed for content model '(ShipClass,BuildFirst?,MaintenanceCreditPerTurnMultipleBuffer?,PreferToRush?,MinCount?,Weight)' C:\Users\----------\Documents\My Games\GalCiv3\Mods\Improved AI\Game\AIStrategyDefs.xml(1201,17): error: element 'PreferToRush' is not allowed for content m
Thanks for making thise mods, if I will find out anything disturbing, I will warn you ;)
[quote who="Horemvore" reply="79" id="3643549"] Quoting bratrstvoNODKane, reply 78 and in case that I am using AI Tweaks+ESL.... ? Use the Hotfix for Improved AI. You know you should be using this anyways, the new Diplomacy is, interesting [e digicons]:)[/e] [/quote] I am already us
and in case that I am using AI Tweaks+ESL.... ?
I dont have to copy and overwrite ShipBlueprintDefs file if I am using ESL ShipBlueprintDefs file, right ?
So, should I do same thing as before if I want AI Tweaks and ESL mods too ? just overwrite that file even original file is now about 3kB bigger ?
So, thats reason why AI is mass building only tiny/small ships ? + If you can correct that by mod, can you then upload it please ?
Hah, Gotcha :D , you welcome and thanks for help!
But ShipBlueprintDefs from extra downloaded AI Tweaks is newer and bigger that ShipBlueprintDefs from ESL+AI Tweaks download.... overwrite it anyway ?
Hello, about this mod and AI Tweaks mod: Do i understand correct that firstly i have to instal AI Tweaks and then replace AI Tweaks\Game\ShipBlueprintDefs by ESL_ShipComponentDefs from Enhanced Ship Leveling mod, or.... ???
Does this mod improve AI strategies ? I mean, if AI will play more agressively and will build more big/huge ships than small ones.
Is the newest version of mod compatible with game version 1.8 and all DLCs ?
guys , still didnt anyone find out how to choose/mark unowned planet ? I am asking cuz I cant mark anything for console commands such as colonize etc.....
Same problem like Chibiabos. I cant get that tech + build thise terra. upgrades only as YOR .... edit : I deleted that faulty XML file and now its working : but I discovered that this mod is NOT working with started game = you guys have to start new one ...