Xudt

Xudt

Joined Member # 6531435
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[quote who="MacsenLP" reply="31" id="3598778"] Did I just read a post on game mechanics or a love letter to Ayn Rand? [e digicons];)[/e] [/quote] People who work in creative industries accidentally channel Ayn Rand pretty often when they talk about their work. I did see a little bit of Howard Roark when Frogboy made posts defending the decision to remove the wheel. However in the game's ideology feature greed is in the evil section. That

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So, it seems if you want to produce anything anywhere in your empire you can't have a world wasted as a financial planet because you will never be able to fund it. Make the planetary production wheel optional for people who want to play that way. I suppose I should find a way to uninstall 1.4.

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We sure it is a feature and not a bug? If I want to min/max structures and ships- I can't now though I could this morning. If I want to build ships but at the same time fund upgrades on structures that's fine. But if I have to build up a planet and at the same time produce ships on 100% mature planets, I can't do it. Am I missing something here? Having some percentage below 100% social production on a research planet with no shipyard is a big loss in hammers.

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