[quote who="MacsenLP" reply="31" id="3598778"] Did I just read a post on game mechanics or a love letter to Ayn Rand? [e digicons];)[/e] [/quote] People who work in creative industries accidentally channel Ayn Rand pretty often when they talk about their work. I did see a little bit of Howard Roark when Frogboy made posts defending the decision to remove the wheel. However in the game's ideology feature greed is in the evil section. That
Xudt
Thankyou for laying out the vision. You've sold me.
So, it seems if you want to produce anything anywhere in your empire you can't have a world wasted as a financial planet because you will never be able to fund it. Make the planetary production wheel optional for people who want to play that way. I suppose I should find a way to uninstall 1.4.
We sure it is a feature and not a bug? If I want to min/max structures and ships- I can't now though I could this morning. If I want to build ships but at the same time fund upgrades on structures that's fine. But if I have to build up a planet and at the same time produce ships on 100% mature planets, I can't do it. Am I missing something here? Having some percentage below 100% social production on a research planet with no shipyard is a big loss in hammers.