SaintP

SaintP

Joined Member # 653002
0 Posts 0 Replies 17 Reputation

I had that nasty cycle of war in my latest game which I can no longer play because of the CTD on my saved game...Like 4 other games I have. Waiting for 1.4 which is suppose to solve this...sorry for the rant...now back on topic, I kept extorting money for 20 turns from the two minor races and one of the major races for peace every turn. They Declare war, I offer peace for a price, they accept, the next turn it starts all over again. What I couldn't tell is if the agreement to pay continued ev

6 Replies 325 Views

Does anyone have an email link for CariElf. My save game CTD on Load and I've got 1.03.057v. Must be that Home system bug. 10 hours into a game that I am feeling pretty good about, and I don't want to forget about it... oh well....still love this game.

9 Replies 409 Views

This has happened to me once before, but I was able to load "Previous Auto Save" and it worked fine. The "Auto Save" CTD that time too. This time none of them will open and I really am not happy. Half way through a Huge game.... (:( Anyone know how to fix this.

2 Replies 84 Views

Ok, This is great stuff and is really going to make a difference on those mega maps, at least for me. I'm just running this by you guys so you can find any errors I may have made. I created a file called "Wormhole.sbmodule" and this is what it reads... //------------------------------------------------------------------------ SBMOD 60 WormholeGenerator //------------------------------------------------------------------------ Name "Wormhole Generator" Model "Starbase01

5 Replies 1,555 Views

That is cool. I think I will modify the tech to give a +1 to speed, and then drop in the that starbase module. Thanks for the help. At least that Gives you something for all that research.

5 Replies 1,555 Views

If I wanted to make "Controlled 4d Wormholes" or any of the Wormhole techs actually do something cool, like +50% propulsion, how would I do it. Or can you not.

5 Replies 1,555 Views

Ok, so you should always get the money up front, just in case the empire yo sell it to doesn't finish paying for it before they declare war on you. Or at least money over shorter periods of time. How about some sort of trade income bonus for every trade good that you have exclusive rights to. I know you get advantages for the trade good, but what if there was a small trade income advantage as well....maybe something like 5% for each trade good you develope. It is a "Trade Good" after

10 Replies 452 Views

It may be that I don't understand how trade goods work fully yet but I've got a few things, a small list really, of thoughts on trade goods. 1. Trade goods should work on a Term limit. Lets say 50 turns, and then a new deal needs to be struck. 2. When you take out an empire, shouldn't you get any trade goods that they have developed during the game? 3. When you go to war with an empire, and you have a deal going for a trade good, do they still have the trade good?.

10 Replies 452 Views

I haven't installed any mods. I've got 1.0357A installed and have had it installed for a while, but all of a sudden, just started happening today....something is broken. You know when you colonize a new planet and you get an event to kill a 100 people and get a bonus to your planet, well I always take it if the bonus is more then 20%. Whats happening though in the three games I started today (trying to figure this out so I started a couple) is that I get the negative impact on my alignment, b

2 Replies 182 Views

Hey, Just wondering if anyone knows if a save game editor is under way or not. I don't like to cheat to.....much, but it would be nice to be able to edit systems.

1 Replies 4,172 Views