supersolid

supersolid

Joined Member # 6515867
0 Posts 5 Replies 15 Reputation

Sorry for double posting Ok: Here is the very ugly and dirty workaround to reduce the heavy RAM-usage until there is a proper solution. 1. Go to your steamapps\common\Galactic Civilizations III\Gfx\Models\Ships\Textures 2. Sort files by size and delete all files above 5 mb [e digicons]:omg:[/e] Notice: You should make a backup of the files first, but when moving the

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This hasn't stopped bothering me. Meanwhile i updated the graphic drivers, played around with the prefs.ini and relocated the pagefile while increasing it to 6 GB to a different physical drive without any difference. I found that when you completely zoom out (might take a bit), you can edge-scroll and jump by minimap pretty nicely. The further you zoom in it's getting worse. Zoom Level 1 (completely zoomed out) working nice 2 still nice, small la

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[quote who="The_Gear" reply="10" id="3592578"] This Prefs file may help you run a smoother game:[/quote] Sadly, this hasn't worked. I just updated my ticket and attached the .zip Looks like scrolling the map favours causing a freeze. like clicking the minimap a few times or entering a planet which is also performing a mapscroll. But may also happen when hovering a button.

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Well, i just reloaded campaign map 2. Took just a few turns to reproduce that common freeze. Memory usage was around 70% total (~1.6 GB Civ3), CPU at 30%, no peaks, but the HDD peaked in writingspeed, pagefile.sys to be specific and causing unusual page faults resulting in that freeze. I have no other game or program causing that problem. Including large scale games, games with heavy video usage or rendering software. And it's repeate

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Same here. Running nice and smoothly with heavy freezes that take minutes (!) to resolve. My System Specs are: Win7 - 64bit Phenom II X4 945 4 GB Ram Radeon 6870 I know it's not high end, but honestly GalCiv3 isnt technically a breakthrough too. If the game requires better hardware to even run campaign map 1, then (sorry) it's just bad code imo.

14 Replies 9,357 Views