badeggfan

badeggfan

Joined Member # 6489501
1 Posts 5 Replies 288 Reputation

[quote who="Mystikmind" reply="7" id="3657039"] Here is a tip... plenty of systems look good at first, then you spot that little word 'integrated'.... ah, in future, that's when your supposed to say 'next' lol [/quote] Haha I built it myself but I didn't get the graphics card at the time because the RX 480 had just been released and I was waiting to see if the prices would come down a bit as availability increased.

19 Replies 42,520 Views

[quote who="Lucky_Jack" reply="12" id="3657283"] I think you are all missing one big important point. Sometimes the OS can throttle performance simply because an OS setting is too constraining. MS recommends that the setting for "virtual memory" be 1*RAM for "initial size" and 3*RAM for "maximum size". This is such an easy, quick, and inexpensive thing to check that I am surprised to see so much resistance to doing so. Added to that is the large number of people that solved their perform

19 Replies 42,520 Views

[quote who="psychoak" reply="8" id="3657054"] The reason his performance is so much better is that his significantly older hardware is also significantly more powerful hardware. The GT 640 has a minimum of 1GB of dedicated DDR3 and potentially has 2GB of DDR5 depending on which 640 he has, and in any scenario is markedly more responsive than yours, which is working off the same system memory the game is using for everything else and has a massive difference i

19 Replies 42,520 Views

Hi there. I've recently started playing GalCiv3, and I noticed that it doesn't run very well on my machine. My machine meets or exceeds the recommended specifications except for one component, so I was wondering if that would cause the lag. My system specs are Intel Core i5 6600k non-OC 16GB DDR4 RAM Intel Integrated Graphics (Intel HD 530 with 128MB dedicated and 8029MB (WTF?) shared memory) I normally play on a Huge

19 Replies 42,520 Views