should be the distance from the trade starbase to the mini-freighter that mattered. A trade starbase that is far away still has a small bonus. Notice this calculation isn't very hard to do.
fsk5809
When does the forum software get upgraded to support killfiles?
a real stock market. With 5 minute turns, you can play a 12 turn game in an hour. Unlike most MMORPGs, you'd know exactly how long you're agreeing to play in advance.
es up. (This makes for a much harder game though, and it'd be unfair if the tech tree wasn't designed for it.)
I belive the planet pictures are 100% determined by planet quality. To confirm, watch the pictures changes as you build soil enhancement, habitat improvmeent, etc. Below PQ 20, there's a different picture for each value. At higher values, the picture doesn't change as often.
Isn't $59 for a year a bit much without knowing in advance what games are going to be coming out? Isn't GalCiv 2 more than a year away?
I always thought that the starbase trade bonus should be based on the distance to the mini-frieghter, rather than requiring them to be in the same sector. Of course, the value of bonuses would need to be adjusted for this to still be balanced.
I went to the "my account" section, and wanted to change my E-Mail address. However, I couldn't figure out how to do it. I'd like to change my address for everything in one place. (galciv, poltical machine, drengin.net) Is that possible?
I think it can also happen if the mini-freighter's path is blocked. Here's another way it can happen. Have 2 stars with only 1 square between them. A trade route between those two stars has a value of zero.
It happens when a planet is captured. Instead of killing the route, it gives you a zero-value route.
Actually, I like basegolf the best of the new games. Disciples II just isn't fun. You can only cast spells in the main map. The UI is confusing. If I want to have a unit stay in the same place for a few turns, I have to hit "guard" every single turn. Empires also isn't fun. The economics of the game don't make much sense, nor do most of the special buildings and items on the map. Food management for troops away from my base is a
I went to the new forums, and I have to re-enter my password again? I already had to do that for "The Political Machine". Shouldn't one login suffice for all of Stardock's discussion groups?
The main feature I think is lacking in the editor is "random map with certain constraints". For example, let each race start with a 2nd colony ship, but otherwise random. Yes, I did mention this when it was in beta.
I think that Stardock is now focusing on GalCiv II and The Politial Matchine.
Is there a discussion group for the totalgamaing.net games?
Stardock could always go the "ID" route. They could make a good core engine, release it under a Stardock brand name, and THEN sell the rights to make a MOM2-skinned version of the game.
I think Stardock would be nuts to pay money for the "MOM2" brand name. I think you'd be better off spending that money on development instead. Call it "Master of Drengin" or "Magic Civilizations" or such and people will get the idea.
I think you must be Santorum That sounds like a good custom issue. "President Bush opposes santorum." What would the graphic look like?
The "revolving 30 day blocks" rule seemed counterintuitive to me. I thought it should be fixed 30 day blocks, starting from your first submission. This way, you won't have the "increasing/decreasing" score effect as much.
Q: How come when I build "nothing", I still have to pay for it. Shouldn't I get my money back? A: This has been long debated, and many players are unhappy with this feature. Stardock's justification is that it makes it easier for the AI and reduces micromanagement. Notice that, for military production, building a constructor is usually better than building nothing, although constructors have an upkeep of 1 now and starbases cost progressively more to build due to logistics co
Where and what is Stardock TV?
Where and what is Stardock TV?
What was changed in Beta 4? I didn't see a release notes, either here or on Stardock Central.
So has anyone figured out the formula for how games that are a year old are factored into your score?
The reason I like the two party system is that a crazy guy can't slip into office with 20% of the vote, like when Hitler did it. Actually, that isn't a defect of the two party system. It's a defect of "you only get to vote for your favorite candidate". If a voting system such as "instant runoff votin