In the file "FederationTechDefs_FED.xml in the user/games/gc3/mods folder replace line 8031 KineticWeapons with FedDefiantTech That will allow FederationKineticAugmentation to follow Federation Defiant Tech (aka FederationKineticAccelerationFocus1) in the tech table Oh yeah, as a specific, it is b
Kylere
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1.2 is far better, with that said... 1. Starbase Management need to be improved, I should not have to click hundreds of times for one tech advance. My wife actually picks on me for this when it happens, I once picked up two techs allowing modules by trade at the same time I finished researching a third. Thankfully the game crashed about halfway though the click fest and I decided not bother playing it out I felt like a tween twitching on a console game. How about an area of e
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You could add a tech that improved their beam weapons and make it specific to their tree. I realize it is a kludge but it would simulate the effect of them researching it faster.
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