Ackapus

Ackapus

Joined Member # 6445515
0 Posts 4 Replies 30 Reputation

I have found elsewhere on the forums that the PlanetArtDefs.xml entries- the ArtDefines- determine what class the planet can be set to. However, there was also talk of other planet map files and then random continents... I can't seem to find anything in the ArtDefines fields that state what the planet class actually is for any non-random planets. I also don't see anything different between planets that seems to correspond to class in the ArtDefines. But those m

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*sigh* Dude, take a moment and untwist your panties, seriously. Any time you saw a Reaper take off or land in a cutscene, you're talking about a two-kilometer ship that spontaneously altered its velocity by hundreds of meters a second in the space of a second while within a large gravity well. The best I've seen an ISD do is fly straight at an asteroid field while laying down heavy PD fire. Sure, they crash themselves into other ships

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Money's on Batman. Hands down. Joeball, I wish you wouldn't take this so personally. So, yes, 30 tj is to melt an asteroid and 250 is vaporize it- point is, as the movie stands, the effects are completely inconsistent with a beam or bolt coming out of those cannons. Either those asteroids would react very differently, heavy TL batteries have never been shown and actually have barrels that are 30 to 40 meters wide, or- low and behold- Lucas took

40 Replies 78,638 Views

[quote who="The Sisko" reply="16" id="3569363"] It was sort of addressed in game by what the Reapers were and how they operated. They left Mass Effect technology so that everyone else would use it and trap them to a predestined progress in terms of technology. The Reapers of course know it better and therefore come in and can deal with everyone else. While everyone else also find out that this miraculous technology that was left sitting around for them to use was

40 Replies 78,638 Views