Is it ok that an NPC can declare war and after that offer peace in the same round ? Because that is happening here and there for me in the current 1.02
MongoMongus
Just a short update on this issue: my ticket got updated, the devs (or Derek I guess, thx for the help) found out that I somehow managed to create 2 constructors with the same ID. This should not be possible. However, so doing stuff with these constructors with the same ID will make the game crash. Upgrading, deleting or making other interactions - even if the NPC does (like attacking them), the game will crash. My solution right now is sending the bugged
I created a new ticket with a lot of savegames with crashes, also used the SDSupportTool.exe to generate logs and added them too ( Ticket: #OND-503-16062 ) But somehow no help, no answer from Stardock :/
http://s000.tinyupload.com/index.php?file_id=80316441358809564907
[quote who="redviper37" reply="1" id="3555361"] you need to use a file sharing service like Dropbox (or any others) to upload your game there, then post the link on the forum [e digicons]:)[/e] [/quote] Oh, no file support here? That is bad, but ok I uploaded the Saves here: http://s000.tinyupload.com/index.php?file_id=80316441358809564907 Save LL3 I cannot even load. Save LL2 in the next 2 rounds always crash. The same for you guys?
Hi, game crashing always at the same point. I dont know why and how to continue the game. I opened a ticked, could somebody else also try the savegame? ( <table style="margin: 0px; border: 0px; font-family: 'segoe ui', 'helvetica neue', arial, helvetica, sans-serif; font-size: 15px; font-stretch: inherit; line-height: 18px; vertical-align: baseline; border-collapse: collapse; border-spacing: 0px; color: #4c5156; background-colo