John_the_Gamer

John_the_Gamer

Joined Member # 6421640
4 Posts 7 Replies 107 Reputation

[quote who="trims2u" reply="7" id="3560350"] What's changed is that each terraforming tech now is yields only 1 hex from a bunch of choices. [/quote] There is at least one terraforming tech that has unlimited uses though. I think it's the omega terraforming project. It does have a pretty high tile quality limit though (0.3 I think).

8 Replies 5,166 Views

Now that I can get behind. You should indeed not be able to see buildings in your build list if you can't build them on the planet in question.

8 Replies 5,166 Views

(Re-)capturing a planet makes tiles dissapear due to battle damage making areas inhospitable (you know, after nuking the place from orbit). Also: the terraforming projects all have a certain limit; a buildable tile counts as a value of "1", and the soil improvement (for example) can raise a tile from "0.3" to "1". So if all tiles on your planet are either already at "1" and buildable, and all unbuildable tiles are of a lower value than "0.3", then you won't be able t

8 Replies 5,166 Views

I am currently playing a game as the Terrans on a tiny map, with only the Drengin to fight. (I'm using this mainly as a game to design ships for use in longer/bigger games) Obviously I am at war with them, but I've run into the problem that I cannot attack on of their starbases. My fleets can move next to the station, around the station and they can look at the station in a funny way to make it uncomfortable, but I cannot attack it (on the galaxy map). When trying to order a f

3 Replies 6,053 Views

When I build a ship that I designed, the game seems to resize it. As in: several parts have suddenly been rescaled. I guess this is because I created a ship that's too big, but could the ship designer at least include an indicator for this (ie.: Oi! Your ship is too big!)? Because now that it rolled out of the shipyard it looks silly; the entire hull is resized, but all the modules (engines, weapons, etc) are still big.... It looks incredibly dumb now. The ship type in questing is

0 Replies 2,812 Views

Another thing you missed is that your medium counters the Drengin lasers, but uses kinetic weapons; the one thing the Drengin design is well protected against. Had you used lasers or missiles you might have won those battles.

6 Replies 46,993 Views

Please move the 'delete part' button in the ship designer to some other place. Often when I've finished scaling a part, and want to change to the offset tab, I press the delete button by accident, making me start all over again. Also if possible, I'd like to be able to move the camera using the arrow keys in the ship editor.

2 Replies 9,471 Views

Let me start by saying that I love the game so far (bought it yesterday). [Part 1: Bug] When creating a custom ship you have the option to make chosen parts invisible, so your ship doesn't look like there's 50 laser cannons glued all over it's hull. And this seems to work most of the time, except during battles. All my invisible weapons are clearly visible during every battle. Perhaps this is because they have to fire, but it would be nice if parts m

3 Replies 5,159 Views