While I think carriers could be done fairly neatly (maybe as a huge hull that can carry X number of tiny craft or smaller) I don not think that they are needed at all.
LoneWolf0912
I'm sorry but I have to laugh. Though it is nice that the minors actually will do something.
I haven't heard, but I have to say....this is the most excited I have been for a console launch in quite a long time (not just one gen....its been YEARS). I hope it lives up to the massive potential that it has for A) New, innovative and different titles that Nintendo has been able to deliver lately and B) I just hope it is successful.
*stomp stomp*
*yawn* *laugh*
Very nice, especially without screen shots. Keep it up and best of luck in the game
I almost cry when someone says something is too hard in a game now days. I PINE for a challenge. A game that wont roll over for me to declare victory. I love that this game has gotten progressively harder, not easier, the longer I have kept playing it on the same difficulty levels. Very few games are actually and naturally 'hard' without massive AI cheating.
I was just gettin ready to type that kryo Also, did they have any military starbases nearby? One thing that the AI does to help get massive firepower is that it almost always sacrifices speed for firepower (in the case of defenders they usually have 1 move when I have played). Most of the other ships the AI designs have far less move than an equal tech player-made ship. Also, where the
My millitary rating is usually about a third of the highest computer, though when I go to war with them, I completely crush them (pre-1.3). Haven't had the time yet to get far into a game though. I always wished it would go with two ratings....the one they have so you know who has the largest, potentially most powerful fleet. But then have another that would be solely the most powerful fleet that the race can field at the moment. Because it doesn't matter that much how many ships and how man
The asteroids that are being added to DA are supposed to do the opposite, if I remember. They will create 'impassible' terrain.
I love those. The number of times that I have purposely tried to do that.....
I usually build even planets, when I am able, and then focus for my capitals. So far it has worked ok. Haven't gotten too far, but im past the colony rush.
Militaristic means that they are a conquering\warring race, so they are not on the lookout for many close friends. In general....
Far as I know, DA is just adding asteroid fields and mining bases on them.
Trade only HELPS to increase your relations. Look at the Report tab, I think, in the Foreign Relations window. In there it will give you a brief on the what is helping your relationship with the Arceans. Generally the one that I end up having against me is '--Our alarming influence'. Also, what difficulty are you playing on? I would assume that higher difficulty would be tougher to get an alliance set up.
Ditto. And I couldn't love the challenge more.
That you guys are willing to come out and say 'Hey guys, we kinda messed up on this thing. Here, this should fix it.' shows me why I love this company. I just want to say thank you one more time for being such a great group of programmers, developers, forum moderators and such wonderful and helpful people. Now go enjoy your weekend!
That's how I got into the game But it was such a quality game and I respect a good company that respects us so I went and bought the game.
There is a file to download that unlocks the CE ship pieces in the downloads section that I used to get 'em. CLick the Collectors Edition Downloads link in Downloads section and then the 2nd item in there, "Enable Collectors Edition Content only". Download that and install\open it and you get new ship pieces. I installed it on top of 1.3 beta (not sure which one) and had no issues.
Hopefully. I usually don't encounter too many problems. I haven't taken the PQ bonus, so I haven't had a chance to notice that particular bug. Hopefully it gets fixed for the people that use it, however I don't think that it is worth griping about like this. My two cents, ignore them at will.
And of course now we won't hear another peep from him about this....Almost seems like a waste of a perfectly good rant.
To SM1, how many of those games of Civ3 multiplayer did you play? How many of them did you finish and how long did they take? I personally don't think a game like this can effectively be done in multiplayer. Especially on huge maps late game I find myself spending 15 minutes on a turn, even when not at war. How do you expect anyone to last through a game with that? I really agree with Brad. Multi-player would be fun......if you had a couple weeks to devote to playing a sing
Wait for a reply and do what it says.
from the same person
Or they pick the one that best counters the players alignment. I also have seen both the Arceans and Altarians go evil a few times.