For me, all good changes is complexes of buildings and improving of ship disigner.
Arsdor
[quote who="BuckGodot" reply="26" id="3532346"] it is such a deal breaker for someone who is such a fan of this series. [/quote] For me GalCiv 2 was ideal in everything except of battles. So, in GalCiv 3 is nothing worth to buy it as a new game. At some moment it is worse then Twilight of Arnor.
[quote who="Bloodlust1983" reply="24" id="3532071"] On the contrary "tactic" should be superbly balanced and still may have exploits which the clever human can use to beat the artifical idiot. For example I still remember one epic victory in Imperium Galactica 2 when I defended the planet with a single antigrav tank cleverly placed on the top of the hill which my enemy's tracked wehickes couldn't climb. But they were trying to! For game mechanics was built in such a way that plan
Can I got my money back?
As I see, there won't be tactic battle at all, yep?
[quote]It's not "tactical combat" in the fallen enchantress sense-- you won't have direct control over individual ships or even groups of ships. [/quote] [quote]Tactical Combat : Endless Space-y or Dominions-y?[/quote] "When there is no alternative choice of two entities, both will be of a hefty garbage." </