So this is kind of the strategy I've followed over my last few play-through's that has helped get my economy off the ground. You also want to micro-manage your budget where you initially slam all your funds into research for as long as you can endure. I tend to rush buy research factories right from the word go and pound through the governance specialty for the economic bonuses. I also pound up the economy techs to get wealth population. Then I tried to surround my c
forceinfinity
So here are the things I like about GalCiv - Stardock tends to support their games a really long time and are always trying to refine their product - If Stardock has that rare-miss, they tend to go the extra mile to fix that miss (case in point Enchantress) - The AI in this game will surrender in the face of certain defeat, sparing you from having to chase down that random start to wipe them out (in my latest game, two of the AI's surrendered to m
You can look in this folder $DRIVELETTER$:\Steam\SteamApps\common\Galactic Civilizations III\data\English\Text The credits show up in CreditsSequenceText.xml It's in clear text and I couldn't find it in there either. Kind of bummer really. At least my planet name made it in
Weird, I can't seem to find my name in there
Badge check
1. What specific features of diplomacy do you traditionally like the most? I want you to be as specific as you can be. Which parts of diplomacy from any game do you like the most? What parts do you remember long after playing the most? 2. Looking back, how many turns do your favorite games last? This is important to know the specific number of turns the game in Question lasted. 3. Consider all The 4X strategy games that you have ever played. How do you d