I have to say my favorite thing about LH is how much thought this question requires. Each faction has such fun and different flavors and abilities that choosing just one is rather difficult. Pariden's spellbooks, scrying pools and arcane monoliths are very effective, and very fun. So are Yithril's Juggs, in a very different way. The Altar rush ability is freaking huge in tactical combat, and the quest maps allow for a great hero-based strategy. <p
olourkin
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Been playing the hell outta LH and I just had to come post a gushing thank you. As some reviews I've read have stated, with this upgrade the series feels like it has finally realized its true potential. I love how the different racial abilities, hero traits and the like allow for many different, equally viable strategies, and just how much fun tactical combat has become. Best example is a recent game I played as the Ironeers. I've always tended towards
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Just got the game, and was thinking how much I wished there was a good reference guide. You've got it all there, thanks a mil for putting this together.
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