Its in the Iconian specific tech tree.
slavinkelevra
My first designer tryout: Shipyard
Still looking ppl for multiplayer. We can set up a schedule for that. Just leave here or messege or PM me.
Is there anybody up for some multiplayer?
Good stuffs, but i think its a bit complexer than i tought. I also againts the direct cloaking mechanism, its too strong.
Hey folks, i have some ideas for the future gameplay improvements which i would like to share you. I hope the developers reading this section ;) Sensors I think this section needs a bit rework. First, we need an anti sensor module which creates a blind spot what the sensors cant see ( only a super strenght late game sensors). This module is only buildable on military starbases and eff
Thats because the morale effect your pop cap, which is quite important. I will test some other abilities.
Actually my favorite race is systhetics. They fit my playsyte so far. I play only tiny and small maps, so i dont have any experience in long run large maps. My strategy is: -Patriotic+Synthetic abilities -scout the nearly stars send out the colony ship -take malevolent ruthless path -rush about 3 factories each planet -focus on research +1 movement speed -after that y