ForgeBear

ForgeBear

Joined Member # 5992090
2 Posts 5 Replies 296 Reputation

So i checked the search function about this but couldnt find any real hits. Something seems wonky scaling wise when creating new ships. I created 2 ships (a Starfury fighter and a Hyperion-Class Heavy Cruiser for those Babylon 5 fans out there) Now the Starfury fighter I used the tiny cockpit and only small components turned out well, with the exception of its relatively large for a tiny model on the map. Now I assume this is because it is scaled

0 Replies 1,760 Views

cant argue about microswitches electronics was one of my worst subjects in college. I have not had a chance to pick up any rubbing alcohol and theres no screws in my particular mouse, so unfortunately i cant take it apart to see whats going on in there. On a side note I found if i press the middle mouse button/wheel at a slight angle from the left it responds. also thanks for the turnactions command.

13 Replies 17,431 Views

Problem solved turns out that the middle mouse button contact are worn out or just defective. After testing it seems maybe 1 in 20 clicks will register... time to invest in a new mouse.

13 Replies 17,431 Views

Ive been playing around with the alpha for 2 days now and am very impressed on the playability and lack of bugs of the game. One problem i have which i hope can be addressed before launch is the rotation button. I know this is set to the middle button on the mouse which for me is a mouse wheel. I dont know how many people this affects but I am unable to rotate the camera around in the ship preview or the map, which once the ship designer comes out will be crucial. I had

13 Replies 17,431 Views