What is it with people running 8GB of RAM these days? Get it up to 16GB at least.
BuckStrider
No problems..... Ludicrous map....45 Civs .... Turn 370 i7-6700k (4.0 GHz) 32 GB DDR4 GTX 1060 (6GB)
I have no problem with the UP or with issues or with votes..... I just hit that little box that disables the UP at the beginning of a game [e digicons]:thumbsup:[/e]
Still takes up a Admin per base....doesn't it?
[quote who="EvilMaxWar" reply="21" id="3679722"] Seems like I found another one, pretty serious. The anti-matter prototype missile you get along with researching Harpoon only has 2 attack. Which makes it on par with the starter weapons. It should be the strongest weapon available to me yet. Am I missing something ? [/quote] You don't need Antimatter for Harpoon missiles. Th
It's because you are a money hungry bastage who doesn't want to pay his 'fair share' to the people. [e digicons]:D[/e] Enjoy this new Crusade 'feature'!
3) Asteroid mines and starbases appear to be immune to attack from privateers. This is huge draw back to them. ------------------------------------------- While I think that asteroid mines should be fair game (since they have no defenses), starbases should not be since they are fortified structures. Privateers are raiding vessels. If anything, I'd have privateers limited to small hulls, but with more move points to help them escape standard
[quote who="psychoak" reply="9" id="3678055"] Calling people basement dwellers for thumbs downing a game this buggy is not cool. We've been delivered an alpha release, entire portions of the game still don't work right after multiple patches. Synthetic life is hosed, campaigns are hosed, the balance job is atrocious, and the AI is so full of cheats and stupid that it's scary. Stardock is instead extremely fortunate to be achieving a mixed aggregate for something that, w
30-45 players seems to work pretty well. It's not to say you wont get major civ. close to you, but you have the ability to branch out. Although I personally don't like the map, you can also try 'Tight Clusters' as your galaxy type to further mitigate major civs spawning near you.
The hired mercenary 'The Raptor' costs 24 Durantium ...... Who knew mercs could be so greedy
I should be able to handle it.... i7-6700 4 Ghz GTX 1060 (6gb) 32 GB DDR4 2666 RAM ASUS Maximus VIII Ranger mainboard
The other faction made better investments.
What I did in the first turn of Crusade today......
Yeah, yeah, that's great. Now release Crusade already.
[quote who="shayvaan" reply="22" id="3674057"] Unless you only divide it into early and late, in which case you have a couple more weeks [e digicons]:grin:[/e] I was actually looking for a late birthday present at the end of March [e digicons]:([/e] Still, it will be out Soon(TM) [e digicons]}:)[/e] [/quote] All seasons are divided by 3's (early, mid and late). If we go by the as
So what you're saying is this epic expansion won't be released in early spring.
[quote quoting="post"] Galactic Civilizations III: Crusade comes out early Spring... www.galciv3.com [/quote] So I guess tomorrow (Tues) is looking like the release of Crusade. You did say early spring. The early spring season ends in 3 days (April 20th) and we begin mid-spring.</
Would be helpful if you had a direct link to the article because I sure can't find it.
[quote who="Horemvore" reply="50" id="3670133"] Bit of a nit pick really, Stellaris is not a 4x, its GSG. [/quote] And not a very good one I might add
So does this count as 'Crusade Diary 5'?
I hear ya glasscitypc! It's totally horrible that Stardock, because of their greed, MADE YOU buy all of those DLC! They totally fooled you into believing that if you didn't buy every one of those DLC, that the game wouldn't work properly! CURSE YOU STARDOCK! CURSE YOU FOR WANTING TO MAKE A PROFIT!!!!
I'm running 32GB of DDR4 RAM OC to 2666MHz. It's a graphics glitch is all.
[quote who="JMJimmy" reply="3" id="3668432"] I suppose the HDD could be an issue. It doesn't really access the HDD very much when it's slowing down and 5400 is pretty standard for laptops... Paging file was 2087MB used, 10485MB available The thing I was seeing was when doing nothing - just letting it sit, no saving/no moving around/etc. the basic animations of the background/clouds/etc were enough to cause it to slow down. It really seemed like a
[quote who="Larsenex" reply="1" id="3668019"] I have had this issue as well. [/quote] Had? So you found a way to fix it?
[quote who="ForesterSOF" reply="1" id="3666951"] I just tried anyway and it worked fine. Just no notification of victory likely came up. [/quote] Yeah. It doesn't cut to the combat screen when you attack a AB...But you still get to see that aftermath *poof* [e digicons]:grin:[/e]