SF1 Raptor

SF1 Raptor

Joined Member # 5837427
11 Posts 138 Replies 486 Reputation

[quote who="EleventhStar" reply="1" id="3485114"] It would probably just cause problems. It can work in theory beacuse the "coding" part of DNA is just really 1 of the strands, the second strand is just there to make copying and error preventing etc easier. But adding more moving parts just makes errors that much more likely. It would be more intersting to have more base pairs then to have more helixes. <br

6 Replies 23,247 Views

Just wondering how a triple helix or a quadruple helix DNA would affect a creature who DNA is completely composed of either the triple or quadruple helix DNA? I've just had an idea in my head and wanted to know if it worked any differently then double helix DNA.

6 Replies 23,247 Views

[quote quoting="post"] Design Challenges One of our objectives is for people to have the option to play new "Immense" sized maps where there might be hundreds of empires playing. We have a lot of different ideas on how to make this work (few people are going to want to have to select 130 opponents to play against). We might use Steamworks Workshop to allow players to share their custom made players and once approved have automatically added as addi

71 Replies 269,786 Views

[quote who="Rand Johnson" reply="261" id="3484699"] Quoting Edladner, reply 260 I started experimenting with a animated miner ship, what I ended up with was not what I planned. Reduced 58% <div class

1,569 Replies 7,900,475 Views

[quote who="Wizaerd" reply="2" id="3484173"] Star names are in a text file within the system somewhere, so in reality even non-founders can edit that file and put any star names they want in the game. Not so much of a special perk after all... [/quote]Didn't no that. Can't watch the hour long dev videos though ( limited internet ). Thanks for tellin' me, but I still want to hear some names from non-founders.

5 Replies 22,318 Views

I thought it'd be an interesting idea if those who, like me, aren't founders had somewhere to just collect all our star names, and maybe get them noticed by the Devs. Some I've thought of are Dresden and Estrella.

5 Replies 22,318 Views

[quote who="DARCA1213" reply="17" id="3483598"] Maybe...god aged the world to look old so it would look more authentic! Lol [/quote]I will say that the Bible says everything was made with age, but like I said, lets not debate about this. The GalCivIII forum isn't the place for it.

19 Replies 27,889 Views

[quote who="charon2112" reply="14" id="3483356"] Quoting SF1 Raptor, reply 13 ( with me being a Christian creationist) Allright, I'll take the bait. You're certainly not a young Earth creationist right? [/quote]If by "young Earth" you mean I believe that Ea

19 Replies 27,889 Views

Well Star Wars and Star Trek have there ways around it. In Star Wars there are many near-human races that are directly related to humans, and can inter-breed. I forget how it was in Star Trek, but I want to say it was something along those lines, but, in an evolutionary point of view ( with me being a Christian creationist), there would be a chance of two races that would be able to breed together. But like Gaunathor said, Altarians and Humans can not inter-breed.

19 Replies 27,889 Views

[quote who="memoryofadream" reply="186" id="3479383"] Here are a few of mine: Reduced 43%Original 1317 x 943 Reduced 41%Original 1370 x 877 Reduced 42%Original 1344 x 852 Reduced 42%Original 1135 x 1028 And this is a variation on a more conventional design: Reduced 40%Original 1406 x 995 Now let's go conquer something. Reduced 42%Original 1333 x 839[/quote]Wow!

1,569 Replies 7,900,475 Views

[quote who="Edladner" reply="182" id="3478809"] My Heavy Cruiser Coven. Armed with my latest turrets and what will be carrier pods. I love the ship builder, so much better than GC2's , by the time they finReduced 55%Original 1024 x 576Reduced 55%Original 1024 x 576ish with it, I'd consider it alone worth my investment.Reduced 55%Original 1024 x 576[/quote] Nice!!!!

1,569 Replies 7,900,475 Views

[quote who="XavierMace" reply="20" id="3478358"] Bad news, it's not an NX class, it's an Akira. But flip it upside down and you've pretty much got an NX. LOL. Got about 20 Trek ships I'm working on getting printed.[/quote]Oh. My bad there (it's been awhile since I've seen Enterprise.) Still awesome.

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[quote who="Timmaigh" reply="102" id="3478094"] Quoting SF1 Raptor, reply 101 Quoting SF1 Raptor, reply 100 Quoting Campaigner, reply 98 Quoting SF1 Raptor, reply 95 Quoting upsurper, reply 93 Rise of Nations Maybe? No. I forgot there weren't any cities marked, so there were no true cities. Age of Empires.Nope.The game goes from stone age to present. and there were only 3 civs you could play as

105 Replies 414,124 Views

[quote who="XavierMace" reply="15" id="3477951"] I just realized I never posted the additional pictures, sorry about that. Reduced 27%Original 2048 x 1536 It's a poor paint job, but it lets you see the details of the model itself. As mentioned previously, this was printed in the Ultra Frosted Detail. As a show piece, the quality of the model is fantastic. All of the details on the wings are clean and visible. All the edges are nice and s

22 Replies 122,701 Views

[quote who="SF1 Raptor" reply="100" id="3478080"] Quoting Campaigner, reply 98 Quoting SF1 Raptor, reply 95 Quoting upsurper, reply 93 Rise of Nations Maybe? No. I forgot there weren't any cities marked, so there were no true cities. Age of Empires.Nope.[/quote]The game goes from stone age to present. and there were only 3 civs you could play as :U.S., Germany, and one other (either France or Russia), or at least they&

105 Replies 414,124 Views

[quote who="Campaigner" reply="98" id="3477925"] Quoting SF1 Raptor, reply 95 Quoting upsurper, reply 93 Rise of Nations Maybe? No. I forgot there weren't any cities marked, so there were no true cities. Age of Empires.[/quote]Nope.

105 Replies 414,124 Views

[quote who="upsurper" reply="93" id="3477564"] Rise of Nations Maybe?[/quote] No. I forgot there weren't any cities marked, so there were no true cities.

105 Replies 414,124 Views

[quote who="Timmaigh" reply="92" id="3477540"] Quoting SF1 Raptor, reply 91 Quoting Timmaigh, reply 90 Quoting SF1 Raptor, reply 87 Quoting Timmaigh, reply 86 Quoting SF1 Raptor, reply 84 Can anyone help me remember a RTS my dad use to have. You could play as, i think, U.S., Germany, and either Russia or France. I remember Germany had airship bombers, France/Russia had mobile AA guns and could lay time bombs, and U.S. had

105 Replies 414,124 Views

[quote who="Timmaigh" reply="90" id="3477518"] Quoting SF1 Raptor, reply 87 Quoting Timmaigh, reply 86 Quoting SF1 Raptor, reply 84 Can anyone help me remember a RTS my dad use to have. You could play as, i think, U.S., Germany, and either Russia or France. I remember Germany had airship bombers, France/Russia had mobile AA guns and could lay time bombs, and U.S. had the a-bomb and paratroopers. That's really all I can remember from it.<br /

105 Replies 414,124 Views

[quote who="Timmaigh" reply="86" id="3477361"] Quoting SF1 Raptor, reply 84 Can anyone help me remember a RTS my dad use to have. You could play as, i think, U.S., Germany, and either Russia or France. I remember Germany had airship bombers, France/Russia had mobile AA guns and could lay time bombs, and U.S. had the a-bomb and paratroopers. That's really all I can remember from it. <a href="http://en.wikipedia.org/wiki/War_Front:_Turnin

105 Replies 414,124 Views

Can anyone help me remember a RTS my dad use to have. You could play as, i think, U.S., Germany, and either Russia or France. I remember Germany had airship bombers, France/Russia had mobile AA guns and could lay time bombs, and U.S. had the a-bomb and paratroopers. That's really all I can remember from it.

105 Replies 414,124 Views

[quote who="Rand Johnson" reply="89" id="3474530"] Battlestar Galactica style Colonial Battlestar. Built this one just to see if it was possible with limited ship parts until next update. Reduced 42%Original 1280 x 1024 Reduced 42%Original 1280 x 1024 Reduced 42%Original 1280 x 1024 Reduced 42%Original 1280 x 1024 Reduced 42%Original 1280 x 1024 Reduced 42%Original 1280 x 1024 Reduced 42%Origi

1,569 Replies 7,900,475 Views