I have allways favoured games where the tech-tree is vast... A concept I encountered recently was that to get to "the next tech" or "a new study area" one had to do research in 2 or more other fields of study to unlock it. E.g. to get better, more efficient beam weapons one would need to research "materials" + "energy" + "beamweapons" to get to the next level of "laser" (maybe not the best excample - but I hope you get the idea) imo just researching laser
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