[quote who="TheFunMachine" reply="4" id="3666076"] Vulcan. [/quote] +1
werwortmann
Can we also get some visual UI update, that you can see on the list of powers who has which treaties. Coz it becomes a real chore to go through all the powers to check if open borders and non-aggression pacts are all still up. The same way we can see who is available to talk, add something to show who has which treaties still active. Or make it that the ai player will contact you on treaty lapse to renegotiate automatically.
+1 agree with all points above. The research/economic/culture treaties should give the benefit to both parties. It is described this way in-game, but the xml code only applies to the receiving party of the treaty. For general diplomacy, something similar to the diplomacy missions from SINS would be nice. Offer drengin x credits to take out specifc starbases/planets. Would add some nice specific tactical options. Maybe have a diplomat
Agree, Galciv is the only game I can just play non-stop. The rest have brain dead AI that gets dull quick
Looking good!
Finally "Soon" has arrived. If not, well theres always stellaris.......
Invasions are not balanced as they are being redone with the expansion, and fixing a broken system is pointless
So let me become a founder, pretty please. [e digicons];)[/e]
I saw a repost of it over on steam, before it got nuked, hence my desire to get on the inside track...
I missed the GC3 founders period, much to my displeasure. Is there no way I can join the beta in Feb? I am willing to buy founders, if it is made available again
DLC expansion named crusade
I agree, things are going great with this game. Cant wait for Crusade and hopefully many more expansions after that Thanks Stardock!
Lol, I have been pushing f5 all day But take all the time you need, rather want a geat expansion than unpolished one
Most probably not today anymore, but we can hope.....
I see steamdb has been busy with crusade changes: launch/2/config/betakey: devbuild2 launch/2/config/osarch: 64 launch/2/config/oslist: windows launch/2/config/ownsdlc: 527070 launch/2/description: &nb
Nice summary, I have had a similar experience with 2.0. Personally tech snowballing is the biggest issue as it spoils late game. I have tried the slow research option to try and minimize this snowballing, but this option doesn't really seem to have much effect on the research speed.
Just got the tweet
After, what I think is a mega event, a bunch of previously undiscovered class 25 worlds have been discovered. In my list of uncolonised worlds, some of these planets are duplicated as per image https://www.dropbox.com/s/07ejw6nab6mz0cd/Uncolonised%20World%20Bug.jpg?dl=0 Some are listed twice, one three times. I checked, they do refer to the s
I am willing to do Afrikaans translations, if there is any demands for that language. Which even I doubt there is, lol
Cool, will play around with that to see
Thanks for the info guys
Thanks for this, out of curiosity what does the true do, if you still have to specify & to make it a two-way treaty? If I wanted to also change the cost of treaties what files would I need to mod. I want to basically make it that when I offer a treaty, I also always have to pay. I want to do this to make myself stop treaty spamming. So I only use treaties with
I have seen this with survey vessels too, weirdly a few turns later the unexplored ares of its path showed as explored.
I saw that new-MOO has all their treaties costing money. So if I want a research treaty with AI1, it will cost me money. I love this idea, as it will solve the diplomatic treaty spam. I wanna try and mod my game sothat all treaties cost money instead of being worth money to sell. I am browsing the xml files, but any pointers where I can go to get this change made will be great.