Great thank you! What about treaties expiring? Can that be turned off somewhere? Is there some logic to them having a set, unchangeable, expiration period and then not tell you when they expire?
CaptainMonkey
So an AI retired and left me all their planets, but they (and all their defending ships) were all now in the Altarian AI's ZOC. Which means I went from respecting Altarian personal space to flagrantly waving my nuts in their faces in one turn. I thought the open borders treaty we signed had me covered, but it had quietly expired (WHY DO THESE EXPIRE?? AND WHY DONT THEY SAY SO WHEN THEY DO?). So they went from 'close' to 'furious' in one turn and declared war on the next.</
Also influence SB just dont seem to do anything. You have to dedicate your every turn to them to even make a dent and eventually you just end up at war anyway. Not fun.
Anyone? Agree, disagree? I'd also like to be able to cycle through shipyards at the top of the manage screen, just like starbases and planets.
I agree with all of this.
-list of rally points should be in some kind of order that makes sense, or have options to list by name, distance, etc. -really need a way to quickly view shipyards or their queues without clicking on them on the map and opening manage. -doesn't appear to be any indicator of a shipyard's current rally point. -shipyard ship menu gets extremely cluttered very f