Antilurker77

Antilurker77

Joined Member # 5311422
1 Posts 30 Replies 452 Reputation

[quote who="econundrum1" reply="110" id="3582074"] Sorry I really don't have a problem with this when you bought the original game did it mention Dread-lord mega events? Or Mega events at all, no it didn't. So they added Mega events for free but then want to charge for some extra mega events in particular those that include lots of art assets like dreadlord ship parts. Your complaint is that they should give you those for free as well even though they weren't part of th

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As I have said multiple times in the thread, I am not against DLC. The map packs and ship packs are fine, but when they strip content out like this, that is not fine. And yes, it is proof they stripped content out. The majority of the DLC files are just text files, it makes no sense to leave them unless Stardock screwed up covering up their tracks, which they did. And we know that DLC was not in their original plans, Stardock has been very clear on what would be DLC and what would be

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[quote who="erischild" reply="73" id="3581399"] This is a persuasive argument for parallel dimensions, where two different people live in the same physical world but still in two different realities, one positive and one negative. When faced with that choice, I will take the positive reality nearly every time. [e digicons];)[/e] [/quote] The positive reality where you are played a fool and ripped of? Doesn't seem so positive to me.

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[quote who="BuckGodot" reply="71" id="3581389"] I did. Repeatedly. You just don't like/accept my answer as an answer. [e digicons]:)[/e] Either way, if you wish to have the last word, please feel free. [e digicons]:)[/e] [/quote] Because your answer is nonsensical and full of holes.

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[quote who="BuckGodot" reply="69" id="3581381"] Simple. Setting aside, for the moment, the new artwork, the actual DLC, the thing that makes the DLC the DLC, are the five XML files that define each mega event. Everything within those XMLs make calls to various files within the game itself. That Stardock didn't separate all the non-schema calls can simply show that they were sloppy, not malicious. If one presumes that all files that are called by the DLC mega e

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[quote who="BuckGodot" reply="66" id="3581370"] Whatever you say, mate. [e digicons]:)[/e] Remember, I am not a die-hard defender of Stardock. Never have been, either.[/quote] And yet here you are, defending scummy DLC practices to the bitter end. [quote] I have not touched the Opt-In, all of these files are in everyone's copy. Yeah, I know.

114 Replies 495,558 Views

[quote who="BuckGodot" reply="63" id="3581357"] That's.... That's.... That's not hard evidence. AT ALL . As I said before, they only created the DLC folder with this patch. Probably because they wanted to have a better system of organization. Lets say for a moment that these files were originally in the base game and then moved. They probably were. So what? It would seem to me for internal purposes that things would be in th

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So I figured out what they did. They created all of the Mega Events, then removed all of the events they wanted to sell as DLC. Except they did a really sloppy job when removing them. They left behind some of the files for these events. The strings announcing each mega event are all in the base game. There's also partial data for the Dread Lord, Peace Keeper, and Space Monster tech trees (tech descriptions). Basically, they removed all of the functional data (actual Mega Event scripts, sh

114 Replies 495,558 Views

[quote who="BuckGodot" reply="55" id="3581318"] No, we DON'T know this. You might presume this, for whatever reason. But we don't KNOW it. AFAICR, the first mentioning of mega events was either in the patch notes (which was released a few days before the DLC) or in the vague roadmap that Bard posted over at Steam (checking just now, Brad mentioned "random events" in the road map - see link further on). And I know for a

114 Replies 495,558 Views

[quote who="BuckGodot" reply="53" id="3581265"] So, no. Your entire premise is flawed. You can argue value like some are. You can argue against DLC period as others are. But unless you know for a fact that these Mega Events were going to be part of the free patch and those evil greedy overlords at Stardock decided to rip it from your fingers to make you pay for them instead, then, no, they were not "taken away". Finally, for all you know, those M

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[quote who="BuckGodot" reply="45" id="3581062"] Quoting Antilurker77, reply 44 Of course it was stripped out. They made a batch of these mega events then hand-picked several to take out and sell as DLC. Of course it wasn't stripped out. They made a batch of these mega eve

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[quote who="leiavoia" reply="42" id="3581039"] Quoting Antilurker77, reply 41 And that still doesn't justify stripping content only to add it in as DLC. ... I don't feel like I'm missing a part of the game if I don't have it. But this goes way to far. Mega Events were <span sty

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[quote who="erischild" reply="39" id="3581006"] Holy shit! People are still complaining about DLC? So, it's not enough that you don't want to buy it. You won't be happy until you can get other people to complain as well? And yet, you had the same option I did to buy the original founder's edition and save yourself the extra cost and aggravation. Does that mean you are more interested in complaining after the fact instead of invest

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Holy shit, people are actually defending this? This was a basic feature in GC2 which has been stripped away and repackaged as DLC for the sequel. This is the kind of scummy shit I expect EA to do, not Stardock. "But there are Mega Events in the base game too!" -- Yeah, the boring vanilla ones. Want something interesting to happen in your game? Better fork over $5!.

114 Replies 495,558 Views