Well this is a some what hotly contested topic isn't it? And like any self respecting internet user I'm going to offer my opinion even though no one cares. Point: There must be a fleet cap as has been stated many times before because as stated before: logistics have been an intrinsic part of every military force (not blowing yourself up is considered a good thing after all), and that for every object you add to a battle the complexity increases by N^
quintinparry
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I really like the idea of re-spawning anomalies, and or some other use of survey ships. Right now at turn 200 or so your survey ships turn into scout ships. I also like the idea of having options that change you ideology after invading a planet. Sure the Drengin want to sacrifice babies to make the precursor factory run but, I might have some miss givings and may chose to only sacrifice criminals or Lawyers.
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