Could you guys fix "defying the vote" in the UP? When one is playing with 20+ civs (I am playing with 88), someone defies every vote that happens and therefore no vote ever actually happens. This doesn't really make any sense. The vote should still happen regardless if someone leaves because of it or not. It doesn't apply to the person who leaves anyway. In the past three games that I have played, the UP chief is chosen and then not a single vote carries through after that.
Blarganthium
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First off, this patch (the opt-in beta) has been a massive improvement on reducing the monotony of starbase construction when playing large maps. However there are still some painful things to manually do that I would greatly appreciate being fixed. Massive improvements to gameplay and reducing clicks would be: Option in main menu to re-enable "upgrade starbase" being present before "end turn" when a constructor is stationed at a starbase with free modules as was the case in 1.6. I un
74 Replies
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