GalCiv 2's method worked well enough, but messing around with it and GalCiv3 gave me a few ideas. Namely how to make using custom race images easier. Break the leader portraits into three types. Figure, Wallpaper, and Splash. Figure being inserting an image into the game that is on a pure white background. In GalCiv2, you would end up with a pure white background in the diplomacy screen display as well. Instead, have the figure images cut out the empty space and place the remainin
AnemoneMeer
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In my opinion, it would be best if the battle was divided into three phases, with the player determining how to go about each one. An evoloution of the Galciv 2's system. Said phases being orbital, landing, and ground combat. Players pick an offensive/defensive option for each one. Orbital phase would cover things like orbital bombardment of structures (Attempt to destroy random structures), clearing a path for landers (Refuse to act during this phase and ri
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