Well, that was not what I was getting at. Maybe i wasn't clear. I'm aware of what you can DO with money, what I'm NOT sure of is how much money is WORTH. That is, HOW MUCH can you do with money, not WHAT can you do with money. This makes sense right? I'm not crazy? What I'm looking for is a formula or some sort of understanding of the equation Money(x) = Manufaturing(y).
00owl
Hi all, Something I've been trying to figure out is how one would play the game as a merchant empire which refuses to get their hands dirty with things like actually building stuff. However, as far as I can tell, at least in the early game, this seems impossible, or at least highly impractical as it seems much cheaper to simply put the production into manufacturing and build stuff than it is to buy things. It doesn't help that I cant figure out how or why certai
Build one of the never-ending projects like wealth/science/growth etc.
The first is included in this screenshot: The second appears to be someone made a typo in the code with the Preparedness Center. The tooltip says that it gives only +25% resistance while the planet, once constructed, says that it gains +215% resistance from the building under the resistance tooltip for the planet. Screencap for #2 <img src="http://i.imgur.com/VD5D1