Thank you as well Deathwynd, I am most grateful for your help as well.
Seldion
The Ominous Thank you, They can now bring they're Ways to the universe and bring order to all, this is very good, Thank you again I really am grateful for your help.
Thank you for your help, Tho I am still wondering how this got posted in its own thread, I am pretty sure I posted in a general modding help thread. But Thanks a ton, I really am grateful for your help in this. Also I will use the base factions as my template, Tho I have a few questions about this, Where it says the faction traits, 1-2 are the positives and 3-4 are the negatives right? As far as everything else I just edit the file path to the movies, lo
I see, then this might be the problem, I can not find this file anywhere, I've gone to where the game is installed and in my documents, but sadly can't find my custom faction anywhere. This tells me how to add it to my custom faction with out a trait but how would one do it with a trait?
Good day to you, I am trying to figure out how to make a trait that gives the owner a special ship on start, like how you get a colony ship, scout and survey ship, I'd like to add a trait that starts you with a combat ship of my design, Any help on this would be wonderful.
I hope that whop ever reads this, the day/night finds you well. First off, I haven't been playing it very much until lately, now that I have been playing it longer and longer I have started to notice a few things that need improved as well as some things that would be nice to be implemented, so here I go. 1. Colonize Nearest command would be great, I've gotten tiered of telling every single colony ship to each planet. 2. Module Viewer, This will allow you to view