Cerunas

Cerunas

Joined Member # 4793919
0 Posts 0 Replies 138 Reputation

I've played against the AI a whole bunch, and while I have no MP experience, I've watched a lot of videos/replays of 5v5's so I have some general idea of how they are played. I can tell you, the two are almost nothing alike. The AI can get you used to the game, you can learn how to colonize fast, but after that, the AI plays very differently. I can beat unfair and cruel pretty consistently (although cruel drags on too much, the AI rebuilds their whole fleet for e

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[quote who="GoaFan77" reply="44" id="3307368"] Quoting Cerunas, reply 39The two wouldn't be able to play together, so you'd split your online community in two, and if the community split really is as big as 10%/90% mentioned, the non-steam guys would basically have nobody to play with and likely soon wishing they had a steam version anyway (at least, those of the 10% that play online). Well Sins for example is still using ICO for online, just as it did before Rebellion

53 Replies 192,287 Views

[quote who="GoaFan77" reply="37" id="3306651"] Quoting Cerunas, reply 35As I said in my post, they use SteamWorks. SteamWorks makes the online stuff easier on regular steam users because it'll go by their steam name/friends/etc. It also allows for cloud storage, which is nice for those who often switch between gaming on a home PC and laptop. Are these necessary to make the game run? No, probably not, they could add all this themselves (and I guess did, before

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[quote who="ARESIV" reply="32" id="3306549"]Still, I have to ask.... what are the advantages for Stardock to enforce Steam? Are there economic advantages over just offering it on Steam instead? If you are allowed to answer that, it would certainly be interesting for the community as a whole.[/quote] As I said in my post, they use SteamWorks. SteamWorks makes the online stuff easier on regular steam users because it'll go by their steam name/friends/etc.

53 Replies 192,287 Views

You know, there's all kinds of restrictions of a physical copy of a game as well, you still agreed to this stuff before. It's just that developers couldn't really enforce it, so nobody cared. Heck, nobody reads the legal crap anyway. Now with Steam the developer/distributor suddenly has much more power to enforce these rules that were always in place, and people are up in arms about them. I understand the concern about what could happen if

53 Replies 192,287 Views

Thank you for the replies. I didn't realize VR had that bad of a reputation. I read complaints about it, but the same goes for a bunch of other stuff (wail, eradica, maw, etc), and it's hard to figure out which are still relevant and which aren't since I believe there were some balance patches recently. I've tried both rebel and loyalist, and the reason I enjoyed rebel more was because their titan felt more useful at lower levels and the bidi

6 Replies 9,210 Views

Hey guys, I only recently started playing Sins (Steam sales, they always win), and I've spent a bunch of time reading this forum but I had a few questions. I've played a bunch of games against the AI, can easily defeat hard and usually defeat unfair. I've mostly been playing Vasari Rebels since I love the high tech races in most RTS games (which the Vasari appear to be in this one). Are there specific ships should be focused on at specific stages

6 Replies 9,210 Views