>Let me put this right out there: Endless Space 2 + Stellaris + GalCiv III combined will almost certainly never make as much money as Start8. seriously?? thats kinda sad
shawn12
nice!
as someone who has played the civ series from the beginning, i can see a couple things in regards to exploration you can explore without fear as you never have to worry about your scout ships getting harmed. pirates here in galciv should really use a pic of a big fluffy kitten, because thats about how "dangerous" they are. LOL I would like the option to turn pirates into something dangerous like in the early phases of civ6 with its barbarians.&nb
also, they need to make it when you assign an asteroid to a planet it sticks instead of resetting to closest default when ever you colonize a new world
also, in regards to asteroids, can you please make it so when you assign one to a planet, it sticks, instead of resetting to closest default each time you colonize a new world that would be nice
i agree, its mainly mining starbases for me. the bonuses on economic is really low, and the other, have never used. i would also like to see them give alerts when an enemy fleet enters sensor range