shawn12

shawn12

Joined Member # 4675355
1 Posts 6 Replies 400 Reputation

as someone who has played the civ series from the beginning, i can see a couple things in regards to exploration you can explore without fear as you never have to worry about your scout ships getting harmed. pirates here in galciv should really use a pic of a big fluffy kitten, because thats about how "dangerous" they are. LOL I would like the option to turn pirates into something dangerous like in the early phases of civ6 with its barbarians.&nb

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also, they need to make it when you assign an asteroid to a planet it sticks instead of resetting to closest default when ever you colonize a new world

3 Replies 9,452 Views

i agree, its mainly mining starbases for me. the bonuses on economic is really low, and the other, have never used. i would also like to see them give alerts when an enemy fleet enters sensor range

19 Replies 54,873 Views