Quick update, now shows you the resulting Manufacturing/Research/Wealth, assuming no malus from Approval, Population to be at maximum and 1 BaseProduction per Population. Ignores any bonuses/maluses from Events/Research obviously.
Flipp9
@Seilore Sure, it basically lets you build up a planet without having to build it up. Ultimately what I was trying to figure out is: What mix of Production/Research/Wealth/Moral/Special buildings is ideal. I quickly had to realize that there is no general answer, and it depends on a lot of different factors, not least which tiles I can salvage at differ
I just posted this to reddit , but I am not sure how active the community there is, so I hope you don't mind me "reposting" it here on the forums (I do hope I am in the correct forum section). I recently picked up Galactic Civilization 3 and was amazed by the depth it has to offer. I looked around for a tool to figure out how to best set up a planet and didn't find one, so I threw <a href="http:/
As the title says, I repeatedly crashed as the host when the other human player in the game colonized multiple (3) planets at the end of the same turn, after hitting "Turn" and having the autopiloted ships move into the planet at the same time. The first went fine (Pick Ideology -> Colony Screen) but after that he got to pick the Ideology twice in a row and I crashed. Moving the ships manually and colonizing one after another worked fine. Bug was repeatable, I still have the save file but