keli2

keli2

Joined Member # 4616265
1 Posts 0 Replies 312 Reputation

My problem with the new system is this: Why for example do you need to follow a specific path in the warrior trait tree to be able to wear plate armor? My solution to this is to let warriors automatically be able to wear plate armor when they reach a certain level. The same would apply to those classes that use chain- and/or plate mail.

29 Replies 123,951 Views

Great mod, may I suggest that greenskin units can loot? This would be done by giving them a set percentage after each won battle that they would get random part of their body upgraded in terms of armor or weapons.

1,118 Replies 2,458,004 Views

When you raze a city and your population in the capital city is capped due to food it doesn't matter how many slaves go to your capital city because on the next turn the capital city's population reverts back to the number it is capped to. My suggestion is that if your city is overpopulated by any reason the population would decrease by a set percentage until the capped number is reached.

0 Replies 3,982 Views

[quote who="ins2" reply="8" id="3221006"] But isn't that like saying that if I go to buy a shirt in a store in RL I need to fork over the money and also give them the wool and yarn? The whole purpose of a store is to be able to buy things which are unavailable to make given your resources - think of it as a trader, and money is the barter price for the materials and effort put into the construction of said item...[/quote] But If I never had any metal,

16 Replies 15,313 Views