It appear this post was *not* created in the GalCivII\Modding sub-forum as I selected it to be but in the general forum... without being dislayed there either. Wonderful technology this forum package ... G.
Grallonsphere
I'm attempting to post again - the previous ones seem to have disappeared. So I edited RaceConfig.XLM to change the starting techs for each civs... to no effect. They retain whatever was there before. Same thing with the Minors which I want to have realistic starting home systems. However that particular change worked fine with the Majors. Is there any other file impacting/superceding the racial profile that I should look for ?<br/
I've successfully edited the RaceConfig & CustomPlanets XLMs to assign fixed (and reel) starting star systems for the players. It worked fine for the majors but for the minors they keep reverting to Scottlingas Star for the Scottlingas and so on - instead of Vega with a specific et of planets as I changed it. However in the same Raceconfig file I also changed the minor leaders' names and that reflects correctly in game. Is there any other file t
What I'd like is for the game to use a map I'd make (with proper star names & placement) and randomly generate the planets for those pre-set star locations. Is that even possible ? G.
Thank you CariElf. That's the kind of answer I was looking for. The other sanctimonious fools should model their attitude on you. G.
Did you have something worthwile to contribute or were you just feeling sanctimonious this afternoon ? G.
Well after spending an hour adding the appropriate custom star systems matching those listed in the raceconfig for all minors and testing it - the game still generate random systems for said minors... Something else controls this... unless - doh! - it's hardcoded ... Aggravation is me ! G.
Indeed. I don't know how Ubbax managed his feat but I always play gigantic and the so called 'galaxy' is always pretty empty. G.
- What file controls the allocation of the bonus on planetary tiles ? - Is there any other file - other than RaceConfig.XLM that controls the home star system/home planets of the *minors* ? I've changed all the major Civs - giving them *real* star systems instead of the stupid ones they were given. But when it comes to the minors, editing that XLM doesn't do it. I'm thinking I'll have to add appropriate entries in the CustomPlanets.
Perhaps non related (and perhaps addressed elsewhere) but is it possible to export one's ships designs ? Designing a ship is very time consuming and to my knowledge there's no way to keep those designs for other games... G.
I have a fairly rough verion completed. It can be downloaded from Link Link effectively broken. G.
The wonder is that one wasn't included in the initial package... I mean there was a map/scenario editor in the previous game. One would imagine the next game would built on its predecessor' strenghts. Oh silly me ! Of course they had to save money during design and will publish it later to milk more cash *rolleyes* G.
Yes - same thing here. Another instance of brain-dead AI stupidity. G.
WOW! You waited a whole minute for a reply! I can't imagine a person with more patience! Marty would you please keep your bitching for Languish ? Thank you. ----- Zak, I know all about the various options at game start. That wasn't my q
First of all the interface for this forum is awful; why not use the Invision package ? Anyhow I would have thought that an editor would have been included in this game - apparently no. And no need to mention XML, I didn't buy a developer's kit, I bought a *game* - which should be playable right out of the box. And it is until such time as you want something more out of the map than Anderson star sitting next to Sol where Alpha Centauri s
First of all the interface for this forum is awful; why not use the Invision package ? Anyhow I would have thought that an editor would have been included in this game - apparently no. And no need to mention XML, I didn't buy a developer's kit, I bought a *game* - which should be playable right out of the box. And it is until such time as you want something more out of the map than Anderson star sitting next to Sol where Alpha Centauri s
I need to know whether or not it's possible to greatly increase the number of available stars. I had hoped this new version would have more stars in the gigantic settings but no - still only a few dozens. Is it even possible to have hundreds of star systems ? G.
As far as I know we still can't rename stars - only planets - it's quite aggravating. And there is still a dismally small number of stars in a gigantic galaxy. G.
I would love to gush over it but the game hasn't arrived in my city yet... And I'm not living in bumvill - Nowhere but a large Canadian city. I suggest Stardock revisit its distibution protocols before the next release. G.