mpvince

mpvince

Joined Member # 4519597
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[quote who="trims2u" reply="46" id="3485728"] I think the best way to describe the new ship combat is rather simple: Admiral of the Fleet. You decide which ships to bring to the battle, then will have the ability to issue general orders to the fleet (full attack, cautious probe, full retreat), possibly during the actual combat. But you're not issuing specific orders to control individual ships. The captains of your ships are all AIs which follow your Gener

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Having a large fleet might work for us human players, but if the fleet size becomes huge then the AI would have to make a lot more calculations thus longer to make a choice. If the maps end up with 100+ players on them then that is a lot of calculations for the AI's to go through. The fleet size may be restricted to allow "older" rigs to still run the game is epic size with out waiting 10 per turn end. Just my 2 cents

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