Lets see: Windows 8.1 Pro Intel 3770K @ 3.5Ghz Nvidia 680 SLI 2GB of VRAM each 16GB RAM 250GB SSD 500GB HDD 1TB HDD
alarickc
I've always had a thing for the Iconians. Go ultra intelligent space squids!!!
I love the exploring and questing. I love the wildlands. I love the tactical magic. I love the lore. I love the idea of outposts(non producing settlements) vs cities. I like the split tech tree. I like the hero system. I dislike city management in LH, it never feels like it has the same kind of weight to it that Civ has. I dislike strategic spells; they feel
[quote who="YvainM2" reply="40" id="3440085"] I played Civ, Alpha Centauri, Birth of the Federation, etc etc etc. I have played pretty much every 4x game that has come out. All of them succeed or fail due to their own merits. Not due to their addition of one mechanic, but to the combination of several features or the lack their off. Elemental when it was first released was a complete mess this has nothing to do with the inclusion of one feature, but to a host of other design problems. A
[quote who="YvainM2" reply="37" id="3440063"] Everyone groans when MOO is mentioned, but the reason it always comes up is because in so many years it is one of the few games to ever get it all right. I understand you want to make a game with deep strategic options first, but a huge opportunity is being missed. Plenty of games since have done the same and they are easily forgotten. The same people that would feel forced to micro manage things are the same people that will save and reload