SnowFel

SnowFel

Joined Member # 4470420
0 Posts 1 Replies 71 Reputation

It could be pretty simple to avoid a click war. With all the different ship possibilities and different production rates, most conflicts can be handled even during simultaneous play. A distance + speed equation would need to be developed for the examples but I'm not going to go into how it is developed really. So just assume that the equation is already in place. Example 1: 2 ships attempting to colonize the same planet. Simply have all ships attempting to colonize

41 Replies 67,311 Views