spanargoman

spanargoman

Joined Member # 4142843
0 Posts 9 Replies 79 Reputation

[quote who="erischild" reply="23" id="3599182"] Quoting spanargoman, reply 22 Also, it creates some improbable situations. Do they not adjust their planet's manufacturing after completing all the buildings? How do they let their research planet focus on researching instead of wasting points on credit genera

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[quote who="Frogboy" reply="10" id="3599039"] Quoting Sturmknecht, reply 7 I'm really surprised to hear that only a small percentage of people were using the wheel... (How was this measured btw?) Planet-local specialization was boosting your efficiency by at least a couple of hundred percent total... How did you ever reach the higher tech tiers without it? === Percentage of users who press the govern button. [/quote] Is this the perc

36 Replies 68,188 Views

[quote who="Frogboy" reply="17" id="3598759"] Since only a single digit % of GalCiv players overall even used the planetary wheel it wasn't even considered a big deal. And since we openly discussed it for months and it wasn't considered that controversial, it seemed to validate that the change wasn't big deal. We've seen how passionate some people are about this feature so we're working out a way to provide them a path to have it. I c

30 Replies 42,958 Views

Does the stored up production get transferred to the shipyard through Military Subsidies? Say if my planet is producing 150 manufacturing a turn which allows it to have a surplus for most planets, will the few thousand surplus manufacturing points get transferred once the queue hits Military Subsidies or do they vanish? Also, anyone has a workaround for keeping non-manufacturing planets sponsoring shipyards without affecting their social manufacturing? I use them to sup

10 Replies 36,495 Views

I play the unmodded game cause I'm hoping Stardock will gradually (but not too slowly) fix the game and implement the changes they have planned as I would like to experience the game as the developers intended. I'll probably start trying mods when the game development is more matured or when I get bored of the unmodded game.

38 Replies 56,640 Views