spanargoman

spanargoman

Joined Member # 4142843
0 Posts 9 Replies 79 Reputation

[quote who="erischild" reply="23" id="3599182"] Quoting spanargoman, reply 22 Also, it creates some improbable situations. Do they not adjust their planet's manufacturing after completing all the buildings? How do they let their research planet focus on researching instead of wasting points on credit genera

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[quote who="Frogboy" reply="10" id="3599039"] Quoting Sturmknecht, reply 7 I'm really surprised to hear that only a small percentage of people were using the wheel... (How was this measured btw?) Planet-local specialization was boosting your efficiency by at least a couple of hundred percent total... How did you ever reach the higher tech tiers without it? === Percentage of users who press the govern button. [/quote] Is this the perc

36 Replies 68,511 Views

[quote who="Frogboy" reply="17" id="3598759"] Since only a single digit % of GalCiv players overall even used the planetary wheel it wasn't even considered a big deal. And since we openly discussed it for months and it wasn't considered that controversial, it seemed to validate that the change wasn't big deal. We've seen how passionate some people are about this feature so we're working out a way to provide them a path to have it. I c

30 Replies 43,194 Views

Does the stored up production get transferred to the shipyard through Military Subsidies? Say if my planet is producing 150 manufacturing a turn which allows it to have a surplus for most planets, will the few thousand surplus manufacturing points get transferred once the queue hits Military Subsidies or do they vanish? Also, anyone has a workaround for keeping non-manufacturing planets sponsoring shipyards without affecting their social manufacturing? I use them to sup

10 Replies 36,609 Views

[quote who="Pantasd" reply="4" id="2713913"] #3 When you install, type in your serial #. If it’s on a LAN, just use your single DVD key, Impulse::Reactor’s GOO uses smart activation (i.e. it doesn’t have a “activation limit” type system) so you can just install it on the various machines on your LAN. that means with 1 key alot of ppl can play in lan ? [/quote] I think it means that the host of the LAN party can

434 Replies 1,405,132 Views

How about scaling inefficiencies? For instance, buildings built in the first 15 spaces would work as per normal. But subsequent buildings in the city get increasing penalties to their production, say the first building 20%, second building 35%, third building 50% etc. That way people will need to decide on what they want to build first in their cities. It also reflects logistical inefficiencies in an increasingly large city.

50 Replies 143,266 Views