Austenite2

Austenite2

Joined Member # 4065486
2 Posts 7 Replies 860 Reputation

Thanks Rhonin, much appreciated - destroying and rebuilding improvements was getting annoying. Interface suggestion: make it possible to pass for an Idle Colony without having to select one of the projects.

8 Replies 10,000 Views

Apologies in advance if these have already been adressed - much more time poor lately and haven't been keeping up with the forums. Text for Natural wonders tile is longer than area allowed Idle colony - no way to pass Confirm battle - only has Ok button? Confirm battle doesn't take you to ship location Can't pass idle fleets when stacked Hovering over a shipyard doesn't display complete list of spons

8 Replies 10,000 Views

Thanks for sharing Stalker0, you make some really good points, like the music. I hate in game music. For me, step #1 is to turn off the music. For some reason I didn't do it in this Alpha, and am finding I quite like it also. Your UI notes are also very good. Some things have been addressed in the dev stream or elsewhere on the forums - there is effectively no AI in the current Alpha, and the colony placement and planet tiles will be overhauled. Tw

1 Replies 1,396 Views

[quote who="Austenite2" reply="29" id="3459217"] Feature suggestion: Master of Orion 3 had this feature where the different races of citizens were tracked, and had different bonuses/abilities and could colonise different classes of planets. A diverse civilisation had significant advantages because it could colonise more planets, and focus research/trade/war more effectively. There were significant challenges with morale and interplanetary migration, of course. The

26 Replies 139,478 Views

[quote who="androshalforc" reply="2" id="3460142"] you know i never really thought about it, ooh its galciv they updated the map for hexes and adjacency etc etc its really cool and now looking at that image for ANNO 2070 i realize that yeah the colony screen could use a total overhaul and look really impressive [/quote] Same here, seeing the comparison screenshots.

7 Replies 35,358 Views

[quote quoting="post"] I would to be able to add "labels" to the planets. Each planet can have several labels (ex: Factory World, Military 112, Ship Abg, what i want). Labels are used for research (in the planets list, etc.) and for assignments. [/quote] Amen to this - Gal Civ 2 planet management screen was good, but you could not filter for specific classes or groups of planets. Example, if you wanted to focus on your research planets

7 Replies 9,311 Views

This: [quote who="Rhonin_the_wizard" reply="6" id="3453083"] Speaking of conquest by influence, one of the things that bothered me a little in GC2 was no matter if the planet was colonized by me, it defected to me, I invaded it or bought it, there was no difference. Any plans on making this different in GC3? [/quote] And this: [quote who="dimdallas" reply="10" id="3453537"] Hi everybody. It's been

66 Replies 194,119 Views