mrmath

mrmath

Joined Member # 4056369
0 Posts 1 Replies 223 Reputation

Is there a discussion from the devs for why they will not replicate Master of Magic? The similarities are striking but every time I think of a way to make SK better, I think of MoM. For example. Spell casting during combat. Each cycle, the player is able to cast one spell without his units losing their turn. This makes sense can the wizard can have his own initiative for spell casting. Furthermore, certa

3 Replies 51,642 Views

I've bought everything fallen enchantress from the day I heard it was going to be MoM updated. I still buy everything that comes out as soon as I hear about it. Here is an idea for several DLC: Campaign mode for each of the races. I'd gladly buy a separate DLC for each race's campaign as long as it'll give me a few hours of entertainment. Whatever happened to campaigns! Immerse me into a damn story! For me, and I am sure a lot of people, Master of Magic was the

86 Replies 534,986 Views

I'm in school / work a lot so I didn't have time to finish this game until now. I finally cast my spell of making and wow, what a dissapointment that was! In Master of Magic (mom), you felt more like you were a part of the game because of the way you were able to mold the world around you. Elemental does not have that feel for me. Here is a short list of some of the features I liked better: 1. Tactical spells were cast instantly while overland spells took time based on your ca

0 Replies 2,721 Views

I am very dissapointed with the game. I do not mind waiting a long time for a good game. (I'm a big MoM fan.) First mistake: The Campaign. Why did you waste time creating a campaign? When people click on campaign, they expect to play for hours on end. I would have been significantly less dissapointed if that feature did not exist. MoM didn't have a campaign button, you just start a randomly generated game and have fun with it. I am guessing an expansion was planning to visit the secon

125 Replies 402,043 Views