yiggdrasill

yiggdrasill

Joined Member # 3881989
2 Posts 3 Replies 282 Reputation

this question seems to pop up a lot from what I can see but I cant find any solid info. so what is the differences between the tech trees? so far ive played terran, thalan and basic. now I can see (some of) the differences between terran and thalan (gravitronics, dimension buffs and the ascention building changes + new hyperion tech structure) but I noticed no differences between basic and terran, and from what I hear from a friend on the drengin other than so

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1. I second the call for more interaction options for minor races 2. a full blown standing army. just grabbing a ton of people off a planet and saying "here's a gun now shoot" is not the best way to use an army. it may be tied into current tech or have its own branch that's up to you lot. planetary military units could add to a worlds defence and resistance while taking away pop room used in other areas so you have to make a call on how to balance the pop depending on the

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1. combine the military and culture starbases. both work best on the edge of your empire, it allows more use of the military aspect, prevents crowding and offers more modules than the current single line (outside defence) for culture bringing them more in line with the utility of the economic bases. 2. a military tech branch based on starbase support for fleets because at the moment its all over the place. if you want to help a fleet with defence you need to

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wishlist for the future....ok here goes, I will warn you its long (and maybe somewhat unrealistic) 1. the ability to design ships and empires from the home screen 2. a way to compare tech trees without entering a full game (in editor preferably) and maybe a separate colouring for unique techs. also a way to know what a race misses out on 3. in depth espionage (preferably in a manner similar to tech/space empires and not based around characters.

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this is just a small idea, but having worked my way through this wishlist and checked out the steam one I realized that many of the ideas (some of them really good) are all one jumbled mess. it got me thinking on how you lot at stardock keep track of all the advice and requests. how about dedicated sections for each aspect of the game? eg. management/diplomacy/races/combat/intelligence/oddball.....use your imagination because to be frank the steam list in particular is a mess. this wo

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