Harpo, thank you again. I guess you really know your stuff huh? That fixed it straight off. Now I just need to add some planets, some more players, and give it a real test-run. Thank you, thank you, thank you
woodz7107
I have a new issue. I've got a template that should work, and the rest of the text file is in order. However, when I load the map in Sins, instead of spawning extra things ... nothing spawns at all. Not even my typical Constructor Frigates OR Frigate Factory are there. Also, I noticed that if I open the map in Galaxy Forge to try and look at the template is changes my condition from "type PlanetOwnerIsRace" to "type Invalid". I get the feeling tha
Thank you Harpo, I appreciate your help. I'm looking through those two links now and they're pretty helpful. I feel a bit silly for missing the "randomizeStartingPositions." Especially after finding it so easily in both the text file and Galaxy Forge. [e digicons]:drool:[/e] With any luck, I'll be able to have this map up and running by the end of today! Thank you again, Woodz
Alright, yet another post on help with the Galaxy Forge. This is my first post, so I apologize if this is the incorrect forum to be posting on. [e digicons]>_>[/e] I'm trying to make a custom map, but I'm failing right out of the gates. Here is a list of my problems(it's not too long): 1) I'd like for a certain player (player 1 for example) to always start at a specific planet. Currently, it seems that "NewPlayer0" isn't anything but a spot holde