john97838

john97838

Joined Member # 3697991
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[quote who="Sheeptorpedo" reply="12" id="3407588"] Quoting john97838, reply 8 I think anything that would take longer than 1 minute to complete, would be a huge time sink. Doesn't pretty much any turn based game have auto-battle option where you don't even enter combat screen. I loathe people like you who use such option but still, you can escape from actually playing the game. [/quote] not sure if you&#3

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I think anything that would take longer than 1 minute to complete, would be a huge time sink. In any thing over a med. map you will eventually have several fleet and planetary invasions going on in any given turn, would just add to much extra time. Having said that, someone mentioned that Star Dock got the rights to Star Control... So since I loved that game on my 3DO I'd be okay with that type of combat system, as long as the auto resolve wasn't too harsh.</p

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I think maybe some of you guys have forgotten how long a galciv2 game lasts. My current game has war on multiple fronts with small to mid size fleet engagements occurring multiple times per turn. I also have to keep multiple planets clear of defenders while my troop ships make the journey from my high pop planets to the invasion front. If I had to micro manage each engagement I'd never have time to finish a game. I think tactical combat would be a huge time sink for players, the sca

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