I like the idea of making them vassal states, that way you can still barter with their technology. When they surrender you only have the previous turn to trade any technology they have before they disappear. [quote who="JTS80" reply="8" id="3573364"] - You and your vassal have automatic open borders, exploration, non-aggression, cultural, and free-trade treaties. You get all resources the vassal isn't currently using and any new ones it happens to get. Yo
MatthyasL
I echo a lot of critics for surrender. My first large game was ruined for me when my enemies would surrender to a larger faction I was at war with. Although my allies did the same thing and surrendered to me, I would have preferred if they did not surrender at all, it would have made a better, more interesting game for me. I will not be playing another game until surrender mechanic is redone or until there is an on/off option for surrender.
I like this idea, but I would settle for a "No Surrender" option. It's too chaotic in a large game to suddenly have two major races surrender and join my civilization and then finding myself having to micromanage 30 new planets I didn't have before. I also agree that it totally stinks to have a race surrender to an enemy faction right before you completely conquer them when they almost obliterated your civilization (the Krynn in my case surrendered to Iridium after the war lasted over
I request that change to the Drengin dialogue be permanent.