Just curious..do most QoT players realize that ground spikes (the armor reduction aspect) actually grants a significant damage boost to structures later on in the game? By ground spikes level 3-4, with standard towers, you'll be auto-attacking for 400-600+ per hit for a short period of time after applying ground spikes to a tower (lasts long enough to get ~4 hits in, which is ~2400 damage at max rank..without even factoring in the damage from spikes itself. This is at level 10, with no +damag
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[Guide] Queen of Thorns - Uprooting the World (A Siege Support build)
in Demigod Strategies
Demigod Forums
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[quote who="smoke11" reply="5" id="2300029"]Btw. I love design of this map.[/quote] Heh, what design? It's just a featureless and barren arena. Prison is good in that it's different from anything else in the game, and promotes a unique playstyle..but it's not something I like playing regularly.
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