The game was designed with specializing planets from the start. You can still create planets that do 'everything' but you get better results by specializing them. Many folks here love that aspect of the game. I will find that Veiled planet (50% research, 25% economy) and just pile it up iwth a few farms and labs and ONE factory. It becomes my research base for the empire. One or two specialized research and production planets and the rest for cash and off you
Larsenex
Bellack, it was always going to be that way from the beginning. There was no tactical combat or even any mention of giving orders. However in an expansion after release we will get ship captains that we can give orders to on fleet behavior. Rand, your ship designs are not lost. They are in a folder inside the game file folders and just need to be renamed. There is a thread here on the forums on how to re-enable them
When do we get the next increase in Map size?
Its a trade off that is built into the game. You want more hexes, terra-form them. Other solutions include putting up a few starbases with approval/entertainment modules on them so you are not taking up hexes dirtside.
This was how it was in GC II and it was a hard mechanic that penalized RAPID colonization. Personally I would like you to keep it as it is and make it even a bit more hard, but...and its a big but..ONLY if the same rules that limit me the (human player) also apply to the AI. And... you all code the AI to deal with it and have it (the AI) fire up diplomacy screen to make trades for cash or sue for peace (if going into red for warmongering).
Check here... https://forums.galciv3.com/459845/page/1/#3510984
Thanks for the heads up. Its always nice to hear what and why things are delayed and a response from the developers like this goes (for me) a long way towards credibility. Even if you stated things are terrible and the release date was another 6 more months I would not be worried. I know that in the end the product will arrive at the high quality we have all come to expect from Stardock.
Awesome, I will down load it today after work! Thanks Devs, you all are tops!
I built mine as well Island Dog. I built it in 2011 and expect it to last another few more years. I5 3570K Overclocked to 4.2 8 gigs ddr 3 ram, (will upgrade to 16 in January) 1 terrabyte HDD which I use intels cache drive of speeding it up. very nice of Intel to support this) Asus Z797 Extreme 6 mobo EVGA 670 GTX w/ 2gig ram (dx 11 card, was top of line 3 years ago) Win 7 Pro 64 Corsair 850 watt Gold PS
Congratulations Tezmagorian! Really congrats to all of you! I loved all those designs and I look forward to using EVERYONE in my games. You folks ROCK!
I take it Silence means .. 'Yes of course the next size map is coming..'
Earlier in previous streams, Paul stated that he wanted the maps to increase with each release of Beta. Will we get the next size of maps with the addition of the Yor in this update?
Will we get the next size up in Maps as was previously planned? I know we are not getting the Battle viewer. I know we get Yor. Thanks for answering my question on the stream. Will we get the next size up in maps with Beta 3?
Will we see more 'updates' to Diplomacy such s enhanced dialogues or more options on responses? Great Job all of you!
Hey, I am an AVID GCIII fan and well I want it so we's can test's it... Why cant we have some meats.......
Happy Birthday Avatar137..... Ilsand are we getting the actual update today or just some info and a possible update to our game next week?
AWESOME, Thanks Ilsand Dog!!
Thanks very much for this. It is always great to see who is who. Cheers
/pokes Paul...
Ok its what I am playing now. So when are we getting 2.0.51?
I like the idea that Tourism will affect diplomacy directly and for a positive. Tourism should also give returns of happiness via wealth but segregated so we can see a value in both income and happines/production.
Excellent breakdown Darca. I pretty much agree with everything you stated. Giving the Krynn 2 starter planets feels a wee bit over powered though. Have you tried following the Path>? It is really overpowered, I mean really overpowered. Paul needs to set its 2nd upgrade a bit further back in the tech tree or increase its cost. The +3 and +4 to EVERYTHING around it is crazy good.
There was no 'update' that was optional lately was there? I see Darca posted something about version .51. Are we not on .51 now?
So can we get hint..a scrap...a slice of the view this Friday..Pretty Please? Also can get a bit more info on what we can see change wise in our new Beta coming up? Paul mentioned that the entire 'Production/happy/Income thing was being changed. I would like more information or data. Gilmoy cannot get me correct values if the entire premise of how our people are happy is going to change later this month..... Cheers and h
Welcome to the forums. Dont Mind Darca1213, he is much nicer when you feed him cookies.