Hey, Yarlen has explained to me how to make text files work without modding. It's very simple: you need to re-run the core and data compiler bat files in the Tools directory after you make changes to them to appear in-game. It works!!
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Thanks, Spider. I have only placed three xml files from test but it does not work. In any case, I thought that the "flavor text" are just descriptive texts of the game's background. Why should this method work with all other text files?
Old-Spider, first of all many thanks for your quick and detailed answer. Secondly, I have tried your method and it does not work. I have placed several text files (xml) translated inside the folder "Flavor texts", then I have disabled the mods and ... nothing happens. Should I organize the files by subfolders or something? As I read in other posts in this forum (for example: https://forums.galciv3.com/483471/page/1/#3680594 ), it
Hey, I'm interested in this too. I am translating the game into my language (Spanish) and I have this same problem. The changes I make inside the game folder (DLC / Crusade / English / text) do not seem to have visible results when I run the game. Only works with mods, which are disabled in multiplayer. DEVELOPERS !! Please, since Stardock does not intend to translate the game into more languages, at least give us more facilities to translators of other untranslated languages (spani