[quote who="Ke5trel" reply="18" id="2095590"] Want to have a visual cue to War Rank progression, similar to how we have an experience bar. The numbers at the center of your experience bar show War Rank progression as well as current rank[/quote] I mean possibly a second bar that shows it visually progress towards the next war rank. If you know you're close to the war rank that gives Giants, maybe you'll stand and fight a little longer before going to spend your c
Yuriken
Need to have the ability to pick "Random" from the hero selection in the lobby. This should assign a random hero at game start, not at the lobby. If it just gives a random one in the lobby, opponents still have the option to try to pick counter-heroes (where's the fun in that.) Want to have a host option to force an all random game. Want to have a host option to force a light vs. dark game (in terms of hero picks.) Want to have a host option
Well truesight also makes Regulus' mines useless, at least in a surprise/trapping scenario. You can now get the favor item which gives truesight as well as purchasing the Revelation Totem. You can't wait him out - because he can simply chill there until Bat Swarm is up and so he comes out of Mist with full health and can swarm away - and all that time you're sitting there waiting for him other demigods are pushing on other fronts (depending on the map.) The damage per se
Someone suggested that the Circle of Fire move with the TB while it is up - this might make it more useful/fun. I don't want it to be a casted AoE as someone suggested (like a blizzard) - if so then there isn't as much variety between frost/fire - I like the playstyles being different too, not just the art. Fireball is crazy damage the whole game imho - some have recommended going frost for the shatter damage and then going fireball up there - if
I realize this has the negative effect of him having to have enough mana to support it - but especially later game he can seemingly stay in mist forever - totally invulnerable. Even attempts to counter (by using truesight items) proved useless - he is not invisible, but in vinc ible. He could run up in the middle of a chokepoint with towers and do Mist - totally killing your creeps with the DPS from Mist and also regaining life at a solid rate. All th
Totally agree. And just because I'm used to it from DoTA - having all random or all draft modes as an option for hosting would be rad.
When I tried to login - I couldn't...in fact it seemed to kill all my network connections until I closed the game application. This was after it gave me a "failed login your password is wrong" screen. The only way I found that I could fix it and login was by logging in to Impulse first (actually via Forum login here.) Once I was logged in it let me connect...This seems weird - maybe it was just a weird coincidental timing issue and the login server was down and happened to c
So I have two monitors - they run 1600x1200 resolution and side side-by-side. I want pretty wallpapers that span both monitors, especially landscapes. There are cool ones all over the place, no trouble finding them for sure. The problem I have is with getting the settings correct. Also, I love Fences. So far it looks like my best option is to get a big 3200x1200 image and cut it in two, then use the first half as my wallpaper and the second one I have to set as
I did want to update - Seriok was in a game and another user was able to join afterwards, allowing us a 3v3 against comps...I don't know what could have changed.
Yes, and in addition to this a point might be: 5. Player B can join a game that Player A hosts. Player B cannot join Player A's hosted game if any other player has yet joined. Player B has not successfully connected to games hosted by any other players. Player B has not successfully hosted any games (even with a single human opponent.) There are other things which I think are obvious to people that have spent any time trying to coordinate games with specific
I noticed while playing Rook last night that I got stuck a few times on buildings and such, when I told my demigod to move to an area on the other side. He would walk in that direction and just do a little jiggle dance indefinitely next to the building when apparently deciding which way around it to go...even if one side would have meant falling to his death.
So you get on vent with your two buddies and you wanna rock some Demigod. Unfortunately, you cannot because you spend half an hour trying to get the three of you into the same game, and eventually give up and play DoTA instead. (Hope this pattern doesn't continue into Live.) Anyway, the problem user appears to be Seriok for us. However, when Yuriken hosts, Seriok can connect. But if Yuriken hosts and RedCheckers connects, Seriok can no longer join (just sits st
Now the only way to move the camera around is using the mouse scroll-wheel to zoom out from where you are, and zoom in where you want to look. This may be how the engine worked in SupCom, but for a lot of Warcraft 3 and other RTS players this is new and we like the old better...or at least like to be able to do either.
I hate to beat a dead horse, but is GPG/Stardoc aware that people are having such a hard time? From what I read, Betas 2A and 2B were to make sure the multiplayer and connectivity worked...but it seems to me that it *doesn't* reliably work. And Beta 3 is supposed to start Thursday??? I read originally that with this new system, and using things like tunneling and such, the hope was that all users could both join and host, regardless of firewalls and other th
I continually try and fail to join games. Sometimes with the same people that I have success playing with (maybe 1 in 8 tries.) I am at a loss, I want to playtest the multiplayer portion (which is what Beta 2 is all about, right?) However I am very rarely able to even get into a multiplayer game. From what I hear I am not alone, is there a fix or resolution or tips for people trying to host or join? Do we need to fully close the game each time we
These menu options are off to the side and unclickable: Minions keybindings Miscellaneous keybindings Changing resolution to 1024x768 fixed until I change back.
Frogboy et al, Last beta phase, there was an allowance of a few days to let people who pre-ordered that day (or up to 2-3 days following the start of that beta phase) entrance to the beta. Is this true for this phase? So if my brother wants to pre-order today or tomorrow, will he still get in as well as me (whopre-ordered mid-November)? Also, I realize that there is an IRC channel which is a great place to get these questions
To clarify my question #5 - can there be more than two teams?
I've been combing the forums and FAQ's and wanted to make sure I had current information (much of what I have found appears to be dated.) So here we go: If I pre-order now, can I get into the Beta and start playing today? Speaking of beta - I hear it is LAN only currently (but Hamachi can work.) If I pre-order and have some friends over for a LAN partaaaay, would they need to pre-order it too to play or...? And when do we expect to have only lobbies,