martixy

martixy

Joined Member # 3340401
1 Posts 4 Replies 267 Reputation

What nomotog said. I did think of orbiting planets, but rejected it due to the square grid. Didn't know about the hex map. Now it's possible and highly advise-able as well. And in light of the hex grid, I doubt we'll see separate star system levels. There's no point really. What we could see is buildable as asteroids and moo

13 Replies 31,120 Views

This is a really simple one. The long rant is below. PUT MORE STUFF IN SPACE. In GC2 the map was basically empty and immutable - there were a total of 5 objects: Suns, planets, asteroids, anomalies and ships, 3 of which were completely static(excluding the gimicky death star). And yet on the scales GC purports to operate, there is SO MUCH STUFF in space. Nebulas to hide starbases, or from which pirates can peste

13 Replies 31,120 Views

So what, we'll start having specialist economies vs cott... oh sorry planetary economies. I do love the idea though. There's also a ton of other things I'd like to see. I wonder how far along the development the game is.

26 Replies 74,832 Views