Teal_Blue
(Personal Story/Planet Galan, Advent Colony) Part Ten of Teir - -Teal ---------------------------------------------------------
(Personal Story/Planet Galan, Advent Colony) Part Nine of Teir - -Teal --------------------------------------------------------
(Personal Story/Planet Galan, Advent Colony) Part Eight of Teir - -Teal -------------------------------------------------------
I understand. The link is at the top, i made a new link to the new files. They are on MediaFire. Wells should be already adjusted, but let me know. :) -Teal
okie, got it, i have a reduced size mesh mod up that works with 1.191, ship jump behavior and phase lane angles are closer to normal. Give it a try and let me know what you think. -Teal
Thanks and take care -Teal
Dazley, You can use the z co-ordinate in the game to get ships to jump out faster by setting a key combination you want to use to force them into a z axis direction. You also can change the jump angle from 45 degrees to something less in the gameplay.constants file. But yes, the hills and valleys thing, with the different heights, i believe has to do with the sy
Sorry Ryat, haven't paid much attention to my mods lately, is this one broke? -Teal