i play with my brother on lan and we both use my copy of the game and we have never had any problems we just cant play online at the same time [e digicons]:D[/e]
wiiplayer1993
the phase jump Inhibitor slows down the enemy phase jump time by 700% but you cant turn it off you have to scuttle it to stop it working
roflmao [e digi
droid army reconstructs its self using its nano tech using a portal gun the army enters your "inpenitrable" box and lures you out with some cake when you come out the army throws you out with the cake and re takes the fort using a teleporter i arrive at the fort and build a shield satalite network with inward facing laser defences i use your Infinate Improbability Drive to start the fort jumping alover the universe at 1 jump per second by the way t
too easy [e digicons]:grin:[/e] sends zombie chuck norris in a crysis nanosuit to infiltrate your fort with the team of evil lawyers who reposess your fort to pay your legal bills and hands it over to me installs an antimater shield around the fort builds an antimater reactor to power the base installs plants on the hill to repell invaders(and zombies) builds an army of droids with self recontruction tech
1 radience, 1 mothership, 1 revelation, 30 iliums, 30 crusaders, 20 carriers, 5 adjudicators and a bunch of support ships.
banned for banning a banner
banned for trying to eat me!
ok i tested culture on a planet with a starbase with Auxilary Government and once the alligence hit zero the planet went neutral so the deliverence engine can neutralize a planet with Auxilary Government meaning its not so useless after all [e digicons]:grin:[/e]
[quote who="Astax" reply="6" id="2118835"]Why would you lose your homeworld? Just put a starbase with Auxilary Government. And upgrade tradeports also, just so you get some nice $$$ [/quote] hmm i thought that Auxilary Government only worked for bombardment il have to test it
but when you use the deliverance engine on a planet and neutralize it you can just keep firing it till you neutralize all the planets around the target, this works realy well against the enemy homeworld because it also wrecks thier economy because of the tax and resources lost to them lossing allegiance and thier homeworld together making it easier for your fleet to wipe out the enemy fleet and keep it dead [e digicons]:D[/e]
thanks varekraith for looking into this for me im glad im not alone with this problem.
i was playing entrenchment 1.02 the other day and i had an advent star base with meteroid control on level 1 so i decided to get the next level of it while my starbase was bombing the planet with its final judgement, when the upgrade was done i went to use final judgement but it didnt work it said the starbase couldnt move into position so i looked at the range of the ability and it had shrunk from the whole gravity well to a small area around the base [IMG]http:/